The Future of

Work and Leisure





















By

Alexander G.M. Smith

(99999999)

December 16 1985















                                        


Table of Contents



    What is Work? ......................................  2

    What is Leisure? ...................................  2

    The History of Work ................................  4

    The History of the Work Ethic ......................  5

    The History of Leisure .............................  6

    The Future of Work .................................  8

    Types and Places of Work in the Future ............. 15

    The Future of Leisure .............................. 16

    Scenarios .......................................... 20

    The Near Future with Energy: ....................... 20

    The Near Future without Energy: .................... 22

    Bibliography ....................................... 24




































                                        


                         The Future of Work and Leisure



       This essay discusses the future of work and leisure.  Before the

    future of work or leisure can be considered, their definitions must be

    made and their history must be known.



                                 What is Work?



       The definition of work depends on the culture being considered.  For

    hunter-gatherers it is hunting game for food and gathering wild plants.

    Hunter-gatherers may also do other work such as building shelters,

    making weapons and preparing for ceremonial activities.  Later on, in

    agricultural (first wave) societies, work is mostly farming.  However,

    some other classes do other types of work.  There may be a few traders,

    some religious workers and some governing leaders.  For industrial

    (second wave) societies most of the work is factory work, office work

    and service sector work.

       The work becomes more abstract over time and the rewards for working

    also become increasingly indirect.  For the hunter-gatherer work was a

    way of getting food and shelter directly from the environment.  For the

    peasant work provides food, shelter and a way of keeping his or her

    lord happy.  For the modern worker, work is a source of money for

    paying someone else for the basic necessities and for paying taxes.  In

    general, work is done to "make a living" and to support the social

    institutions of the day.

       Workers in the future information (third wave) society may be






                    1                   





                                       2


    working at home for themselves or for someone else but they will still

    be working for the same reasons as people in previous societies have

    worked.

       For some cultures the western concept of work may not exist.  There

    may not be a clear separation between work and leisure.  For example

    the Basuto1 have co-operative work parties in which the work gets done

    with singing and gossip in an enjoyable social environment.  However,

    the goals of work remain the same.

       The scope of this discussion about work will be limited to the

    western idea of work because most of the new developments in work will

    occur in the industrialized countries and their cultures.



                                What is Leisure?



       Is leisure the opposite of work?  One definition of leisure is that

    it is the time spent not working.  Leisure is generally enjoyable; it

    shouldn't include things like time spent commuting to work, sleeping

    and eating.  A better definition is that leisure time is the time spent

    doing what



       1. pp. 19 Leisure and Work
















                                        





                                       3


       one chooses to do.  Usually this involves activities which are done

    for pleasure.

       Leisure time is spent doing many things.  Most of them are forms of

    play related to children's play, other activities are of a more adult

    nature.  Here is one categorization of leisure activities:

    - Tests: comparisons relative to other people or to a personal goal
      - Tests of strength
        - Gladiatorial fights
        - Football, boxing, wrestling
        - Other contact sports
        - The Olympics
        - Physical exercise
      - Tests of dexterity
        - Video games
      - Tests of intelligence
        - Game shows
        - Puzzles
        - Chess tournaments
        - Some computer puzzle games
    - Games of chance
      - Gambling of all sorts
      - Cards
      - Game shows
    - Physical pleasures
      - Drugs, alcohol
      - Sex
      - Wire-heading (a future problem: direct electrical stimulation of
        the pleasure centers)
    - Novelties and other things which people are curious about
      - The circus
      - Travelling to new places
    - Social interaction
      - Combines some of the above categories with the presence of others.
        A game to improve your impression on others.
    - Entertainment
      - Being a spectator on all of the above events, vicariously
        experiencing it or guessing at the outcome (vicarious gambling).
    - Learning
      - Improving one's skill at doing the activities listed above.  This
        is probably why public television is watched and why people go back
        to university later in life.











                                        





                                       4


                                The History of Work



        To extrapolate the future we need to know a bit about the history

        of work.  One important characteristic of work is the amount of

        time spent working.  In subsistence economies 3 to 4 hours are

        spent working each day2.  Consider the hunter/gatherer.  He just

        takes his food directly from his environment.  The only other work

        which has to be done is cooking the food, shelter construction and

        making clothing.  If the hunter/gatherer lives in a warm place he

        doesn't have to do very much work at all.  It's almost like having

        a nearby super-market where everything is free.

        As time passed and the cultures became more advanced, more time was

        spent on activities not directly related to staying alive.  Extra

        time was spent worshipping the gods and governing or dealing with

        the government.  More time also had to be spent to support the

        people in those institutions.  For example, the serf of the middle

        ages spent most of his time working, partially for himself and

        partially for his lord.  His life wasn't completely spent working

        since there were frequent holy days and other celebrations.

        The amount of work was also high in the early industrial societies.

        People often started working as children.  They





        2. pp. 17 Leisure and Work










                                        





                                       5


        also had long working weeks, with almost no time for leisure.

        After peaking at about 70 hours per week (6 twelve hour days)3 the

        time spent working started declining in this century.  It went down

        to 49.8 hours per week in 1955 in West Germany4 and now it is at

        about 40 hours per week.  This decline is quite significant and it

        is still happening.  Note that this is in Europe, the average in

        the U.S.A. dropped to 40 hours per week and has been relatively

        constant since World War II5.  People are now working a little over

        half as much as they worked a century ago.



                           The History of the Work Ethic



        In non-industrial cultures people worked to stay alive.  Work was

        directly associated with life.  The Greeks considered work to be

        drudgery which ruined the mind.  However, the Greek citizens had

        slaves to do their physical work.  Early Christianity thought work

        was a punishment for the original sin (one didn't have to work in

        the garden of Eden), but they also thought that work was good if it

        helped one's needy brothers.  Later on in the middle ages work

        became more desirable and fashionable.  Prayer was still considered

        to be a better way to spend your time.



        3. pp. 25 Leisure and Recreation

        4. pp. xv New Patterns of Work

        5. pp. 6 The Leisure Market








                                        





                                       6


        Protestantism and Luther declared that all should work if possible

        and that working perfectly was a path to salvation.  Calvin

        considered idleness and luxury to be sins and that all must work.

        This brings up a bit of a contradiction; people should work to earn

        wealth but they shouldn't spend it on themselves.  Puritanism came

        from Calvinism and brought the Puritan/Protestant work ethic to the

        new world.

        With the potential lack of available work in the present and

        future, the Puritan work ethic doesn't apply quite as well as it

        used to.  It was more useful when settlers had to work hard to stay

        alive.  The "Usefulness" ethic has been suggested as a modern

        alternative6.





                               The History of Leisure



        Leisure activities have probably been around ever since

        intelligence developed.  Children's play in the distant past was

        probably similar to what children do today7.  Many facets of play

        provide training for survival.  Prehistoric adults probably also

        engaged in tests of skill and other leisure activities which

        relieved boredom or improved survival skills.




        6. pp. xvi New Patterns of Work

        7. pp. 31 Recreation and Leisure







                                        





                                       7


        As societies grew larger and class distinctions increased, more

        leisure time was available for the upper classes.  In the Athenian

        democracy in Greece the citizens led lives of leisure.  The Olympic

        games are a noteworthy high point of early organized leisure

        activities.  However, the slaves which supported the citizens

        didn't get much leisure time.

        The Roman public games provided entertainment for more classes and

        more people.  These games involved chariot races, gladiatorial

        games and other entertainments.  They were used in the later part

        of the Roman Empire to keep the mobs of mostly unemployed, landless

        people happy.  If the crowd was unhappy, they would riot.  To take

        power, a budding emperor needed the support of the mob.  He would

        bribe the mobs with grain and entertainment, hence the phrase

        "bread and circuses".  This has ominous parallels to the modern

        welfare state.  The unemployed voters won't support any cuts to

        welfare payments.  If there are too many unemployed people, mob

        rule may result.

        Not much leisure occurred in the middle ages because the church was

        in control and secular pleasures were frowned on.  However, there

        were still fairs and festivals, religious plays and games (like an

        early version of football) enjoyed by the serfs.

        In the renaissance period the influence of the church lessened and

        a middle class started to appear.  The leisure












                                        





                                       8


        of court life was copied to some extent by the middle classes8.

        Shakespear's plays came from the end of that time and are still a

        source of leisure to the current day.  Similarly, classical music

        originated in that time, often as music commissioned by royalty for

        their entertainment.

        With the increase in productivity brought about by the industrial

        revolution, more leisure time was available for the masses.

        Organized activities such as baseball started appearing in the

        1800's9.  Sports activities were popular as well as vaudeville

        shows and drinking saloons.  More "wholesome" recreation could be

        found in the parks and other facilities which were springing up.

        As time went on, the vaudeville halls gave way to movie theaters,

        the saloons became bars and spectator sports were broadcast on

        radio and then television.  The present day leisure world quickly

        grew in size from those origins as more time was available for

        leisure.



                                 The Future of Work



        The trend towards shorter working hours will probably continue into

        the future.  This is mostly because of automation and other

        increases in productivity.  There will simply be less work which

        needs to be done.


        8. pp 34 Recreation and Leisure

        9. pp. 39 Recreation and Leisure







                                        





                                       9


           Automation affects many different occupations.  Most of them

        involve work which is routine in nature.  In many cases automation

        reduces the number of people working.

           Mechanization is already familiar on assembly lines.  It will be

        used more than it was in the past because the technology has

        improved.  Assembly lines of robots, instead of people, are coming

        into existence for making cars, vacuum cleaners, other appliances

        and even robots.  The factories employing these robots may need

        only half a dozen people to watch over them, instead of the

        hundreds previously employed.  Even factories employing skilled

        workers to make custom parts may switch to using flexible

        manufacturing10 once the price of the technology goes down.

           The office is currently being automated.  Word processors reduce

        the number of typists which are needed.  Financial analysis tools

        (spreadsheets and software for preparing business presentations)

        are increasing the efficiency of managers; fewer will be needed.

        Expert systems are coming into use.  These are computer programs

        which can give advice about a topic that they have been taught

        about.  Expert systems will reduce the need for skills and

        experience.  Secretarial staff will now be able to handle many of

        the managerial tasks.  Clerical tasks are also being quickly

        automated.  For example bank tellers are being augmented with



           10. The Globe and Mail, Oct. 26 1985










                                        





                                      10


           automatic teller machines.  Direct connections between stores

        and credit card company computers are being installed, bypassing

        the clerks who used to handle credit enquiries.  All this leads to

        less work for humans in the office.

           The service sector occupations are predicted to grow in the

        future.  However, not all service sector jobs are safe.  The jobs

        which involve dispensing information to the public may even be

        replaced in the near future.  A computer, with voice recognition

        and synthesis, running an expert system, could answer routine

        questions such as those needed for telephone directory assistance.

        The Japanese fifth generation artificial intelligence project is

        working on just this type of system11.  Fortunately, jobs which

        involve human contact will probably continue to involve human

        contact.  For example, waiters in restaurants will still be human.

           The reduction in work needed can be countered with several

        schemes:



                                 Less Automation:

          Reducing the amount of automation in industry and the office is

       in effect turning back the clock.  It is impractical since it needs

       restraint and regulation.  Someone will always take advantage of

       automation if others don't.


          11. The Japanese alphabet is very large, speech is easier in some
       ways than text for them.










                                        





                                      11


                          Unemployment as a Way of Life:

          Unemployment is currently not a fulfilling way of life.

       Unemployed people are often apathetic and listless.  Common habits

       include sleeping in late, watching lots of television and a lack of

       social contact (compared to the contacts at work).  The unrest and

       violence which breaks out shows that people don't like being

       unemployed.  In a society where lifelong unemployment is normal the

       Puritan work ethic and other social attitudes to unemployment have

       to be changed, meaningful activities have to evolve to replace work

       and a new way of distributing wealth (or a new definition of wealth)

       has to be devised and accepted.  This is not likely to happen in the

       near future.  It could happen if material resources are in abundance

       which means robot factories run as a public service.  The final

       result will be a race of robots with a few vegetating useless humans

       if the human race can't adapt to a life of leisure.



                               Creation of New Jobs:

          It is difficult to create new jobs.  Governments have tried but

       have not been very successful.  Make-work jobs and the "Schemes"

       prevalent in Britain have been found unsatisfying to the

       participants.  Private entrepreneurs have a better record.  Small

       business is currently one of the largest sources of new jobs in

       Canada.  However, they currently can't create as many jobs as there

       are unemployed people and they can't create more jobs than

       automation destroys.  In the long run they are the best hope for job

       creation.  All that is really needed is to create jobs which can't






                                        





                                      12


       be automated.  The best areas for that kind of job are in the

       service sector and in leisure industries.



                               Shorter Working Time:

          Based on current trends it seems likely that people will be

       working less.  The future probably will hold jobs with more vacation

       time, sabbaticals and other types of time off (though it may be

       unpaid).  A second way of reducing the time worked is to reduce the

       work week to four days or to reduce the hours worked each day.  An

       opinion poll of working people rejected the four day work week 309

       to 13212.  Reducing the hours worked is possible.  They have been

       reduced quite a bit over the last century.  However, people may end

       up moonlighting (holding two jobs) to keep their old working habits.

       A third way is to reduce the years spent in the work force.

       Companies and the government are already retiring people before

       their time.  For example, INCO used this idea to avoid layoffs

       recently.  In spite of it all, people will probably want to work as

       much as possible.  Most people either are



          12. Leisure and Work


















                                        





                                      13


          perpetually short of money or they don't know what to do with

       spare time, hence they want to work as much as possible.



                                  Part Time Jobs:

          This is really a variation on the reduced time spent working.

       Part time workers may work only part of each day or they may do

       seasonal work.  The companies like part time workers since it

       increases their flexibility, they don't have to pay out as much for

       benefits and there isn't much promotion.  These are the reasons why

       the workers don't like it.  Only a few would want to work less.



                                   Job Sharing:

          Job sharing usually means sharing a job between two people.  The

       two people hold a single job and are treated almost as a single

       person.  They may alternate days of work, weeks, months or even may

       split the year into two halves.  Often they both overlap their

       working time when a changeover occurs for continuity.  The two

       partners can be promoted as a pair (unlike part time workers) and

       they share a full time worker's wage.  The employer gets a bit more

       reliability.  If one worker is sick the other can be a replacement.

       Also, job sharers are often more productive since they are fresher,

       more enthusiastic and less burnt out than the equivalent full time

       worker.

          Job sharing is attractive to people who have extra demands on

       their time.  Three quarters of the job sharing workers are female,

       mostly mothers who want to look after their children.  In Britain






                                        





                                      14


       10% of the female workers and 5% of the male would prefer sharing a

       job to working full time13.  With less work required in the future,

       job sharing should become more popular.



                      How do all these Options fit Together?

          One model of the future company has been suggested by John

       Atkinson, a manpower expert14.  He envisions companies that are

       flexible.  Companies that can adjust to fit the demand for their

       product.  These companies would have a layered structure, like an

       onion.  The structure gains extra layers of workers on the outside

       in times of increased demand.  When their is less demand, the

       outermost layers shrink and may even disappear.  Here are the

       contents of the layers (starting from the center):

       - The Core.  This layer contains the full time workers.  Their jobs

         are secure.  However, they have to be willing to undergo

         retraining and accept varying job categories, they have to be able

         to relocate; they have to be flexible.  This is the only group

         which is really




       13. pp. 124 New Patterns of Work
       14. pp. 13-34 New Patterns of Work
         trained by the company for jobs which are specific to the company.

         The other outer groups get a little bit of job training but are

         left to their own devices for most of their training needs.

       - The First Peripheral Group.  In this layer their are full time

         workers for jobs which are routine and general in nature, for







                                        





                                      15


         example: clerical jobs.  These people don't have the career

         opportunities of the core group and are not intensively trained by

         the company.  There is high turnover in this group which means

         that the size of the group is easily adjusted to the need for

         work.

       - The Second Peripheral Group.  This group contains part time

         workers, contract workers, co-op students and other people who are

         needed temporarily.

       - The Externals.  This layer consists of workers which are hired to

         do particular jobs which need doing and are not specific to the

         company.  They may be sub-contractors, temporaries, self-employed

         people and others.  They would do very specialized tasks that

         require an expert or routine tasks like cleaning.



                     Types and Places of Work in the Future



       New areas of work in the future will be in information manipulation

    and creation, the leisure industry, and in the service sector.  Some of

    the workers in these areas will be working at home or at local branch

    offices.  Local branch offices are places where a small group of

    workers can get together and link up to their company through the

    electronic network.  It is similar to working at home except that there

    is more opportunity for supervision and socializing.

       Estimates have been made15 that at most 5 million of the 200 million

    people in the U.S.A. will work at home.  Working at home creates new

    problems.  Overwork can happen quite easily. When there is no whistle






                                        





                                      16


    at the end of the day, people work until they come to a place where

    they can logically stop.  Another problem will be with working

    conditions.  If people are paid by the amount of work, sweatshop

    conditions may arise.  Unions don't like home workers since they are

    difficult to organize, but home workers need some protection.  In

    addition there are laws against working at home in some cities.

    Finally, some people just won't be able to work at home since they

    can't stand the social isolation.  The net result will be that only

    people who want to work at home and who can do so responsibly will be

    the ones who work there.



                             The Future of Leisure



       The future of leisure is very similar to the current state



       15. pp. 133 OMNI December 1984
    of leisure.  The changes will be mostly in the proportions of time

    spent on each activity.  A few new activities will become possible with

    improvements in technology (zero gravity weight lifting may become

    popular) but many changes will at most alter current activities.  For

    example, the quality of television pictures and sound will improve,

    though the content will be similar to what is now shown since the basic

    human values won't change much over time.

       If you are unemployed (because of automation) then you won't have

    very much money to spend on leisure, though you will have more time for

    it.  If the unemployed are poor and bored, violence and riots will







                                        





                                      17


    occur.  However, material goods should be cheaper with automation and

    governments may start supporting leisure activities to keep the

    unemployed happy.

       Television will continue to be popular.  Viewers may exercise more

    discretion when they have Video Cassette Recorders.  For example, they

    will have the VCR automatically record the movies and other programs

    that they want to watch when they are broadcast.  Then they can watch

    them whenever they want to.  With a VCR it is also quite easy to skip

    over commercials.  Devices are becoming available which automatically

    skip the commercials by stopping the VCR (as it is recording) when a

    commercial is detected and then restarting it when the commercial is

    finished.

       Another source of entertainment is available in pre-recorded video

    tapes.  In the next few years this area will be booming.  Eventually

    they will be as common as audio tapes and records are today.

       More social events will occur in the future.  The unemployed (and

    the regular workers who will be working shorter hours) will have more

    leisure time available for parties and other social activities.  For

    example, if you are unemployed you don't have to get up early on the

    morning after a party.  However, workers in the electronic cottages

    won't increase the amount of social activity since they will be

    socializing less than they would have at the traditional workplace.

       Electronic communication will bring about some newer versions of

    older leisure pursuits.  Electronic mail will provide another way of

    socializing.  For example, in Control Data's work at home project, the

    people working at home insisted on an electronic communications






                                        





                                      18


    facility and used it to socialize.  In effect, an electronic coffee

    break.  Electronic conferences are also becoming increasingly popular.

    Discussions on the existing networks cover everything.  In the future

    more people will have access to the networks and may even spend large

    parts of their days arguing about cats (a major topic on one

    information exchange in the U.S.A, really).  This is reminiscent of the

    Greek love for oratory.












































                                        





                                      19


       Education will be a big leisure activity in the future.  Witness the

    current increase in University enrollment due to high unemployment.

    Electronic universities are starting to appear today.  This trend will

    continue into the future.  A course in the electronic university will

    consist of lectures transmitted to the student's computer.  The

    lectures can contain text, pictures, sound, animation and questions

    which the student can use for practice.  There is often an electronic

    mailbox that the student can use to send questions back to the human

    professor.  This tends to improve the communication between the student

    and the professor since the questions don't all come at the end of a

    class; the professor can answer them when he or she has the time.  The

    final exam is handled in much the same way it is for correspondence

    courses today.

       Travel will still be popular.  Even if there is an energy shortage,

    people can still take trips on buses, trains and cruise ships.

       Sports and physical fitness will continue; squash, tennis, jogging

    and other activities will be a part in many people's lives.

       Volunteer work is another leisure activity.  It is doubly useful

    since it gives a sense of doing something useful as well as being a

    leisure activity.


















                                        





                                      20


                                   Scenarios



                          The Near Future with Energy:

       In this scenario there is a good supply of energy, perhaps fusion

    power is being used.  Robotics are used to automate the production of

    goods.  The time is around the year 2020 or later.

       Automation takes root and robotic assembly lines can produce goods

    with great variety and at a low price.  These had evolved from the

    flexible manufacturing systems which the big manufacturers had

    developed in the late 1980's.

       Some people have jobs (either service sector jobs or as specialists

    of some sort) and the rest will live on welfare from the government.

    The government gets its funds from taxes on the automated factories.

    Eventually the government may run some of these factories as a public

    service.  The people on welfare may have to put up with electronic

    monitoring of their activities, to see that they aren't working

    illegally.  This and other invasions of privacy could lead to the

    police state.  On the other hand, the masses of unemployed can vote in

    democracies.  They will almost always vote for programs which increase

    welfare, at the expense of the few who still work.  The result may be

    something like the Chinese cultural revolution.

       The big labour unions like the UAW will lose power.  If they hold

    back on automation, other countries will be able to sell goods cheaply.

    This will make the unionized industries go bankrupt which will in turn

    result in a decrease in the number of unionized workers.  If the unions

    permit automation, they will still lose union members.






                                        





                                      21


       More small stores offering services with a human touch will appear.

    People won't like the mass merchandizing discount operations which have

    a mostly robotic staff.  This results in an increase in the number of

    boutiques with human staff.

       The leisure industry will grow to accomodate the increased amount of

    free time.  A large proportion of the service sector workers work in

    the leisure industry as tour guides, fitness instructors, professors

    and tutors in electronic universities and in other leisure service

    occupations.

       More emphasis is placed on creativity.  With the easy production of

    customized goods, more time is spent on design.  Even the less skilled

    can make designs with the aid of the expert systems which run the

    factories.  With more attention to design the career of designer will

    be open to many.

       The less active part of the population spends its time watching

    television.  There will be a much greater choice of programs to watch;

    not just a few block-busters every year.  Movies could be created with

    computer animation at home and sent over the electronic network.  This

    could give rise to movies which would be treated like books.  You could

    collect the works of your favorite authors or you could create your own

    movies which you can "mail" to your small circle of admirers over the

    network.  If you get lucky, you may have made a "hit" production.  Of

    course, most of these movies will be horrible but, like the current

    situation with books, there will be a multitude of good authors.

       The more active part of the population will be emulating the old

    Greek ideals.  Oratory contests (over the electronic network), athletic






                                        





                                      22


    competitions and artistic exhibits will be common.  Perhaps the Olympic

    games will be expanded to include these activities.

       Part of the population will be dissatisfied with the life of

    leisure.  They will be able to go off planet to become settlers in the

    space colonies.



                        The Near Future without Energy:

       A conserver society based on simple ideas comes about.  In this

    society energy is expensive so people pay attention to energy

    consumption.  Much time is spent collecting energy for keeping warm in

    winter, for running cars and for cooking.  This could involve chopping

    wood, setting up solar collectors, tending biomass conversion

    facilities and attempting to recycle as much as possible.  This society

    may come about after the coal and other fossil fuels are used up.

       More people will be working on the farm since there will be less use

    of heavy farm machinery and more care will be needed to reduce waste.

    The shortage of petroleum based fertilizer will require an increase in

    the size of the crops, though genetic engineering of the crops may

    compensate a bit.

       Other mechanized activities will also be converted back to manual

    labour or will be abandoned.  The increase in manual labour will cut

    down on the amount of unemployment and leisure time.

       The introduction of automation and robotics will be slowed since it

    requires energy to develop and use.  However, intelligent controls will

    be used to keep the machinery operating at maximum energy efficiency.

       People will travel less since travel will be expensive.  This will






                                        





                                      23


    be countered by an increase in electronic communication which uses

    relatively little energy.  Similarly television will be a popular form

    of entertainment.

       Eventually a society of small communities linked by a communications

    network will arise.  There won't be much heavy industry and there won't

    be much pollution.  Life will be somewhat pastorial though the

    intellectual aspect will be interesting due to the communications

    network.










































                                        





                                      24


                                   Bibliography



    - Carlson, MacLean, Deppe and Peterson, Recreation and Leisure - The

      Changins Scene, 3rd edition, (Belmont CA: Wadsworth, 1979)



    - D. Clutterbuck, New Patterns of Work, (England: Gower, 1985)



    - W. H. Martin, The Leisure Market to 1980, (London: Morrell, 1973)



    - S. Parker, Leisure and Work, (London: Allen & Unwin, 1983)